![]() ![]() There are reasons as to why the team here is struggling to put together a coherent game, and through a variety of audio diaries it is possible to slowly piece together the story.Īt its heart, this is meant to be a satire of the gaming industry, but the characters here are surprisingly well developed and interesting, despite the fact they aren't seen as anything other than weird disembodied voices. While listening to people bicker about trivial things sounds less like a good videogame story and more like the reason no one wants to hang out with that annoying couple from high school any more, there is actually a really interesting and fun story hiding beneath the surface. ![]() With little hope of ever seeing a release date, it falls onto the player to try and get things going, but this time from inside the game itself. It captures the feel of an unfinished game almost perfectly, and although the game certainly looks bad, it is deliberately made that way to capture the chaos of the development cycle. The dead carcass of a previous incarnation of this game actually lies underneath this newest iteration, which itself is completely lacking in colour or finished textures to show just how much a work in progress this really is. You are literally trapped in an unfinished game world as the developers (viewed as gods in this world) fight over every single little feature of the game, changing it, then changing it again, over and over. Confused? The Magic Circle tells the story of a game stuck in development hell, from the point of view of someone inside the actual game. Not the game in The Magic Circle, but rather the game that this game is about. ![]() When the game starts up, it is apparent almost immediately that it isn't finished. ![]()
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